package de.dtele.messages.events {
import de.dtele.messages.Message;
import flash.events.Event;
/**
* Notification for message events
*
* @author Mathias Brodala
*/
public class MessageEvent extends Event {
/**
* The MessageEvent.ADDED constant defines the value of the
* <code>type</code> property of the event object
* for a <code>messageAdded</code> event.
*
* @eventType messageAdded
*/
public static const ADDED:String = "messageAdded";
/**
* The MessageEvent.REMOVED constant defines the value of the
* <code>type</code> property of the event object
* for a <code>messageRemoved</code> event.
*
* @eventType messageRemoved
*/
public static const REMOVED:String = "messageRemoved";
/**
* The MessageEvent.CANCELLED constant defines the value of the
* <code>type</code> property of the event object
* for a <code>messageCancelled</code> event.
*
* @eventType messageCancelled
*/
public static const CANCELLED:String = "messageCancelled";
/**
* The MessageEvent.DONE constant defines the value of the
* <code>type</code> property of the event object
* for a <code>messageDone</code> event.
*
* @eventType messageDone
*/
public static const DONE:String = "messageDone";
/**
* The MessageEvent.PROGRESS constant defines the value of the
* <code>type</code> property of the event object
* for a <code>messageProgress</code> event.
*
* @eventType messageProgress
*/
public static const PROGRESS:String = "messageProgress";
private var _message:Message;
/**
* The message this event was triggered for
*/
public function get message():Message { return _message; }
public function MessageEvent(type:String, message:Message, bubbles:Boolean=false, cancelable:Boolean=false) {
super(type, bubbles, cancelable);
this._message = message;
}
}
}